![]() ![]() As this is the only mention of a fourth and fifth gang, it's safe to say they were possibly scrapped early in development. In the "teams.xbtl" file, there are references for two more gangs, referred to as the "Dragonz" and "Kingz", while the Vice Kings are referred to as the "Vice Lords" in the file itself. Tons of leftover test heightmaps in the Japanese version.See what differences the debug-signed review build (from Obscure Gamers' Tera Release 2.0) has.Can be seen used in a (currently unreleased) near-final build here:.Debug console is still in the game to an extent:.Check to see if any of the cutscenes end up being cut short in game, since there's unused strings that point to them being longer.Misplaced textures, such as the Do it Up Hair Salon in the Barrio District.Unused Theft Activity Character models are there any leftover cutscenes of them in the data?. ![]() ![]() Despite having a few oddities and not having a proper direction/identity, it still manages to be fun in its own way.įor a first entry in the series, it slowly faded into obscurity due to not getting any other ports, which was caused by developmental troubles after the game's release and the loss of source code. Saints Row takes the usual open-world crime-ridden Grand Theft Auto formula, except with a bigger emphasis on street gangs, doing odd jobs to progress through the story and character/vehicle customization. ![]()
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